State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Performance of Top 5 Hybridcasual Games on Unified Platform in Australia for Q1 2022

Discover the performance trends of the top 5 hybridcasual games in Australia during Q1 2022. The data, sourced from Sensor Tower, showcases weekly downloads, revenue, and active users across both iOS and Android platforms.

Performance of Top 5 Hybridcasual Games on Unified Platform in Australia for Q1 2022

The first quarter of 2022 saw interesting trends for the top 5 hybridcasual games in Australia. Here's a detailed look at their performance metrics, including weekly downloads, revenue, and active users.

Zen Match - Relaxing Puzzle from Moon Active experienced a varied trend in weekly revenue, peaking around $57K in early January and stabilizing around $49K by the end of March. Weekly downloads saw a dip from 24.4K at the start of the quarter to 17.2K by the end, while weekly active users fluctuated, starting at 93.5K and ending at approximately 79.2K.

Kingdom Guard:Tower Defense TD by TAP4FUN (HONGKONG) LIMITED showed a consistent increase in weekly revenue, starting at $23.5K and peaking at around $44.5K by the end of March. Weekly downloads experienced a decline, beginning at 4.3K and ending at around 2.3K. Weekly active users saw a peak in early January at 9.8K but slightly decreased to around 8.3K by the end of the quarter.

Beatstar from Space Ape Ltd maintained a steady weekly revenue, peaking at approximately $36K in late February and stabilizing at around $28K by the end of March. Weekly downloads showed a downward trend from 16.9K at the beginning of January to about 7.1K at the end of March. Weekly active users fluctuated slightly but remained relatively stable, starting at 60.8K and ending at approximately 50.3K.

Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced a peak in weekly revenue at around $38.6K in early January, which then gradually decreased to approximately $13.9K by the end of March. Weekly downloads showed a similar trend, starting at 12.1K and ending at around 6.6K. Weekly active users also showed a decline from 21.9K in early January to around 14K by the end of the quarter.

Rush Royale: Tower Defense TD from MY.GAMES B.V. saw a steady increase in weekly revenue, peaking at approximately $33.3K by the end of March. Weekly downloads showed an upward trend towards the end of the quarter, reaching around 4.6K in the final week. Weekly active users also experienced a rise, starting at 19.1K and ending at approximately 21.9K.

This data, sourced from Sensor Tower, provides a comprehensive view of the performance trends of these top hybridcasual games in Australia. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022